Plan the screen experience before load-in.
Import the venue, map content onto LED walls and scenic surfaces, keyframe cameras, review the comp in motion, and ship exports from one workspace.
Built for stadium boards, LED walls, projection installs, stage visuals, and multi-screen environments where layout, motion, and approvals need to stay attached.
Core workflow
The essentials fit in one workspace.
Surface mapping
Map media onto real-world screens
Attach content to LED walls, scoreboards, scenic builds, and projection surfaces while the venue context stays visible.
Scene planning
Build the venue before load-in
Use the stage or billboard scene as the working canvas for scale checks, blocking, and early creative direction.
Camera motion
Keyframe camera moves and reveals
Test motion, framing, and shot flow before production time gets expensive.
Playback
Review the comp in motion
Play the sequence, inspect transitions, and catch timing problems before export.
Best fit
Key features
The product is built around the real production loop.
The important parts are not account mechanics. They are the tools that let a team place content, test motion, resolve feedback, and deliver without losing context.
Surface mapping
Map media onto real-world screens
Attach content to LED walls, scoreboards, scenic builds, and projection surfaces while the venue context stays visible.
Scene planning
Build the venue before load-in
Use the stage or billboard scene as the working canvas for scale checks, blocking, and early creative direction.
Camera motion
Keyframe camera moves and reveals
Test motion, framing, and shot flow before production time gets expensive.
Playback
Review the comp in motion
Play the sequence, inspect transitions, and catch timing problems before export.
Feedback
Comment on the exact frame
Keep annotations, comments, and approvals attached to the right moment instead of scattered across chats.
Delivery
Export proofs and final renders
Ship review passes fast, then move to final exports without rebuilding the story in another tool.
Pricing
Start free, then move up only when the collaboration load is real.
The free workspace is enough to get a scene in, place the first surfaces, and prove the workflow. Pro and Max expand seats and capacity when the project and team actually need it.
Free
$0
Start a workspace, test the scene flow, and validate the fit before committing.
Pro
$29
Unlimited active projects, camera keyframes, and shared visibility for steady production work.
Max
$99
Larger team capacity when the review load, delivery surface count, and operator handoff all expand.